void Update() { if (!flag) { transform.SetParent(GameObject.Find("Canvas").transform); turnEndText = GameObject.Find("TurnEnd").transform.GetChild(0).gameObject; transform.localScale = new Vector3(0.435f, 0.435f, 1); flag = true; } if (isLocalPlayer) { isPlayer = true; transform.localPosition = new Vector3(-577f, -300f, 0); } else { transform.localPosition = new Vector3(-577f, 300f, 0); } if (!turnAssignFlag) { if (isPlayer && isHost) { int check = getPlayers(); if (check == 2) { Cmdspawn_meditator(); assignTurn(); turnAssignFlag = true; } } } if (isPlayer) { if (getMeditator()) { scr_meditator inv = med.GetComponent <scr_meditator>(); myturn = (inv.getTurn() == isHost); if (sav_myturn != myturn) { sav_myturn = myturn; if (myturn) { inv.createParticle(0, Vector3.zero, -1); if (inv.turnCnt != 0) { gameObject.GetComponent <scr_playerInGame>().drawCard(); gameObject.GetComponent <scr_playerIdentity>().CmdgainTerial(); } } } } turnEndText.GetComponent <Text>().text = (myturn) ? "턴 종료" : "상대 턴"; } }
public void OnPointerEnter(PointerEventData eventData) { scr_playerIdentity data = sav_parent.GetComponent <scr_playerIdentity>(); scr_playerController data2 = sav_parent.GetComponent <scr_playerController>(); scr_meditator med = GameObject.FindGameObjectWithTag("Meditator").GetComponent <scr_meditator>(); if (data2.myturn && med.turnCnt != data.sav_turn && data.terial >= 2) { gameObject.GetComponent <SpriteRenderer>().color = new Color(1f, 1f, 1f, 1f); onMouse = true; } }
public void CmdforAllSpell(bool hosts, string id, int cost) { bool used = true; switch (id) { case "#vitality": foreach (GameObject cur in GameObject.FindGameObjectsWithTag("Unit")) { scr_unit data = cur.GetComponent <scr_unit>(); if (data.hosts == hosts && data.card_tag.Contains("Earth")) { data.CmdgetSelfStatus(0, 2); } } break; case "#luminous_grail": CmdGainStatusExtended(hosts, 0, 3, 3); break; case "#dark_token": RpcGaincard(hosts, "daki"); RpcGaincard(hosts, "daki"); break; case "#blood_storm": int temp_cnt = 0; foreach (GameObject cur in GameObject.FindGameObjectsWithTag("Unit")) { scr_unit data = cur.GetComponent <scr_unit>(); if (data.hosts != hosts) { temp_cnt++; } } if (temp_cnt >= 4) { foreach (GameObject cur in GameObject.FindGameObjectsWithTag("Unit")) { scr_unit data = cur.GetComponent <scr_unit>(); data.CmdDamage(cur, 3); } } else { foreach (GameObject cur in GameObject.FindGameObjectsWithTag("Unit")) { scr_unit data = cur.GetComponent <scr_unit>(); data.CmdDamage(cur, 1); } } break; case "#volcano": CmdSetEnvironment("volcano"); break; case "#dimension_summon": ArrayList temp_table = new ArrayList(); foreach (string cardId in DB_card.collectible) { if (!cardId.Contains("#")) { temp_table.Add(cardId); } } int drawIndex = Random.Range(0, temp_table.Count); CmdGainCard(hosts, (string)temp_table[drawIndex]); break; case "#tales_river": CmdSetEnvironment("tales_1"); break; case "#salvage": RpcSelectCard(hosts, id); break; case "#evolve:SaintResia": foreach (GameObject cur in GameObject.FindGameObjectsWithTag("Unit")) { scr_unit curData = cur.GetComponent <scr_unit>(); if (curData.hosts == hosts && curData.id == "Resia") { curData.CmdCamouflage("Angel_resia"); } } break; case "#evolve:DarkResia": foreach (GameObject cur in GameObject.FindGameObjectsWithTag("Unit")) { scr_unit curData = cur.GetComponent <scr_unit>(); if (curData.hosts == hosts && curData.id == "Resia") { curData.CmdCamouflage("Dark_resia"); } } break; case "#nas_breath": RpcGaincard(hosts, "nas"); CmdGainStatus(hosts, 0, 4); break; case "#assembly": RpcSelectCard(hosts, id); break; case "#initial_shine": RpcGaincard(hosts, "draw"); break; case "#dangerous_contact": scr_meditator med = GameObject.FindGameObjectWithTag("Meditator").GetComponent <scr_meditator>(); int sav_handCnt = (hosts)? med.serverHandcnt : med.clientHandcnt; for (int i = 0; i < 3; i++) { RpcGaincardExtended(hosts, "draw", "NotDarkRemove"); } if (sav_handCnt != -1) { if (hosts) { if (sav_handCnt == med.serverHandcnt) { RpcGaincardExtended(hosts, "draw", "RemoveAll"); } } else { if (sav_handCnt == med.clientHandcnt) { RpcGaincardExtended(hosts, "draw", "RemoveAll"); } } } break; case "#doll_gathering": for (int i = 0; i < 3; i++) { RpcGaincardExtended(hosts, "doll", "IFINDECK"); } break; case "#doll_regression": for (int i = 0; i < 3; i++) { RpcGaincardExtended(hosts, "doll", "TOMBTOHAND"); } RpcGaincard(hosts, "draw"); break; case "#doll_sacrifice": foreach (GameObject cur in GameObject.FindGameObjectsWithTag("Unit")) { scr_unit curData = cur.GetComponent <scr_unit>(); if (curData.hosts == hosts && (curData.id == "doll" || curData.id == "tetra")) { curData.CmdgetSelfStatus(1, 1); } } break; case "#wisdom_eye": RpcGaincard(hosts, "draw"); RpcGaincard(hosts, "draw"); break; case "#heal_leaf": CmdGainStatus(hosts, 0, 8); break; case "#earthquake": foreach (GameObject cur in GameObject.FindGameObjectsWithTag("Unit")) { scr_unit data = cur.GetComponent <scr_unit>(); if (!data.card_tag.Contains("Earth")) { data.CmdDamage(cur, 2); } } break; case "#luminous_badge": CmdSetEnvironment("luminous_badge"); break; case "#Archmage_rune": CmduseTerial(cost); CmdSetEnvironment("archmage_rune"); break; case "#union_roar": CmdSelectCard(hosts, id); break; case "#ren_wakeup": foreach (GameObject cur in GameObject.FindGameObjectsWithTag("Unit")) { cur.GetComponent <scr_unit>().CmdDamage(cur, 5); } break; case "#halfmoon_strike": foreach (GameObject cur in GameObject.FindGameObjectsWithTag("Unit")) { scr_unit curData = cur.GetComponent <scr_unit>(); if (curData.hosts != hosts) { curData.CmdDamage(cur, 6); } } RpcGaincard(hosts, "draw"); RpcGaincard(hosts, "draw"); break; case "#latien_prelude": RpcGaincard(hosts, "draw"); RpcGaincard(hosts, "draw"); break; case "#latien_choir": foreach (GameObject cur in GameObject.FindGameObjectsWithTag("Unit")) { scr_unit curData = cur.GetComponent <scr_unit>(); if (curData.hosts == hosts) { curData.CmdgetSelfStatus(2, 2); } } break; case "#latien_fantasia": RpcSelectCard(hosts, id); break; case "#latien_lyrics": foreach (GameObject cur in GameObject.FindGameObjectsWithTag("Unit")) { scr_unit curData = cur.GetComponent <scr_unit>(); if (curData.hosts != hosts) { curData.CmdDamage(cur, 3); } } break; default: break; } CmduseTerial(cost); if (used) { RpcUseSpell(hosts, id); } }