public void addSceneConfig(string[] games) { controlLineList = controlLineList.addControlLine(games); pnlSceneConfig.Controls.AddRange(controlLineList.draw(controlLineList.getLength())); btnAddSceneConfig.Location = new Point(6, 22 + 37 * controlLineList.getLength()); controlLineList.fillComboboxes(sceneNamesStr); }
public sceneConfigControlLine addControlLine(string[] sg) { next = next.addControlLine(sg); return(this); }