public override void OnEvent(RockThrowerLandTarget evnt) { if (evnt.Target) { rockThrowerAnimEvents componentInChildren = evnt.Target.GetComponentInChildren <rockThrowerAnimEvents>(); if (componentInChildren) { componentInChildren.landTarget = evnt.landPos; } } }
private void Awake() { base.enabled = false; this.am = base.transform.parent.GetComponentInChildren <rockThrowerAnimEvents>(); }