public void setWUDI() { char_property pro = this.gameObject.GetComponent <char_property> (); mHurtTime = pro.HurtTime; robotAniManager mgr = gameObject.GetComponent <robotAniManager> (); mgr.playWUDI(); }
//----------------------------------------------------------战斗相关----------------------------------------------- //----------------------------------------------------------战斗相关----------------------------------------------- public void stopWUDI() { robotAniManager mgr = gameObject.GetComponent <robotAniManager> (); mgr.stopWUDI(); }