public int GetPlayData(record_data_key key) { int ret; playData_.TryGetValue(key, out ret); return(ret); }
public void Clear() { // achievementId achievementId_ = 0; // recordKey recordKey_ = 0; // progress progress_ = 0; // goal goal_ = 0; // receiveReward receiveReward_ = false; // reward reward_.Clear(); }
public bool Deserialize(Stream stream) { BinaryReader input = new BinaryReader(stream); // achievementId if (Yippee.Net.Internal.Deserialize(input, out achievementId_) == false) { return(false); } // recordKey { int value = 0; if (Yippee.Net.Internal.Deserialize(input, out value) == false) { return(false); } recordKey_ = (record_data_key)value; } // progress if (Yippee.Net.Internal.Deserialize(input, out progress_) == false) { return(false); } // goal if (Yippee.Net.Internal.Deserialize(input, out goal_) == false) { return(false); } // receiveReward if (Yippee.Net.Internal.Deserialize(input, out receiveReward_) == false) { return(false); } // reward if (reward_.Deserialize(stream) == false) { return(false); } return(true); }
public void SetRecordKey(record_data_key value) { recordKey_ = value; }
public void SetPlayData(record_data_key key, int value) { playData_[key] = value; }
public bool GetPlayData(record_data_key key, out int value) { return(playData_.TryGetValue(key, out value)); }