return(new CircleAnnotationRenderable(centerPosition + vec, radius, width, color, filled));
return(new RangeCircleAnnotationRenderable(centerPosition + vec, radius, zOffset, color, width, borderColor, borderWidth));
/// <param name="radius">The radius (half size) of the position square returned. Radius of 1 returns a square of size 3x3.</param> /// <param name="initial">The starting direction of the spiral, defaults to right.</param> public EnumerableSpiral2D(int radius, Direction initial) => enumerator = new Enumerator(radius, initial);
return(new DetectionCircleAnnotationRenderable(centerPosition + vec, radius, zOffset, trailCount, trailSeparation, trailAngle, color, width, borderColor, borderWidth));
return(new CircularFloatBrush(radius, offsetX, offsetY, mode, threashhold));
=> BisectCircularArc1(x, y, radius, startAngle, sweepAngle, t);
CreateCircle(radius, sides);
this.odometry = new Odometry(radius, tread);