예제 #1
0
파일: Enums.cs 프로젝트: Tecaa/Configurerer
 public SkeletonPoint(UnityEngine.GameObject joint, pointNames pointNames)
 {
     // TODO: Complete member initialization
     this.joint      = joint;
     this.pointNames = pointNames;
 }
예제 #2
0
파일: Enums.cs 프로젝트: Tecaa/Configurerer
 public SkeletonPoint(UnityEngine.GameObject joint, pointNames pointNames)
 {
     // TODO: Complete member initialization
     this.joint = joint;
     this.pointNames = pointNames;
 }