static void Main() { Console.WriteLine("Hello from struct"); point myPoint; myPoint.X = 349; myPoint.Y = 76; myPoint.display(); myPoint.increment(); myPoint.display(); point p1 = new point(); p1.display(); point p2 = new point(50, 60); p2.display(); point p3 = new point(7, 5); var PointValues = p3.Deconstruct(); Console.WriteLine("x is {0}", PointValues.Xpos); Console.WriteLine("y is {0}", PointValues.Ypos); }