예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     sp        = GetComponent <SpriteRenderer>();
     sp_bodies = transform.Find("BodySprite").GetComponent <SpriteRenderer>();
     sp_arms   = transform.Find("ArmsSprite").GetComponent <SpriteRenderer>();
     sp_face   = transform.Find("FaceSprite").GetComponent <SpriteRenderer>();
     player    = transform.parent.gameObject.GetComponent <player_movemend>();
 }
예제 #2
0
 // Start is called before the first frame update
 void Start()
 {
     movemendScript = transform.parent.gameObject.GetComponent <player_movemend>();
 }