예제 #1
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 internal static extern void void_PxCpuDispatcherPtr_submitTaskPtr_PxBaseTaskPtr_(physx.PxCpuDispatcherPtr pvk_this, physx.PxBaseTaskPtr pvk_task);
예제 #2
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 internal static extern uint uint_const_PxCpuDispatcherPtr_getWorkerCountPtr(physx.PxCpuDispatcherPtr pvk_this);
예제 #3
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 public void setCpuDispatcher(physx.PxCpuDispatcherPtr ref_)
 {
     physx.PxTaskManagerPtr   pvk_in_this = this;
     physx.PxCpuDispatcherPtr pvk_in_ref  = ref_;
     void_PxTaskManagerPtr_setCpuDispatcherPtr_PxCpuDispatcherPtr_(pvk_in_this, pvk_in_ref);
 }
예제 #4
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 internal static extern void void_PxTaskManagerPtr_setCpuDispatcherPtr_PxCpuDispatcherPtr_(physx.PxTaskManagerPtr pvk_this, physx.PxCpuDispatcherPtr pvk_ref);
예제 #5
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 public uint getWorkerCount()
 {
     physx.PxCpuDispatcherPtr pvk_in_this = this;
     return(uint_const_PxCpuDispatcherPtr_getWorkerCountPtr(pvk_in_this));
 }
예제 #6
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 public void submitTask(physx.PxBaseTaskPtr task)
 {
     physx.PxCpuDispatcherPtr pvk_in_this = this;
     physx.PxBaseTaskPtr      pvk_in_task = task;
     void_PxCpuDispatcherPtr_submitTaskPtr_PxBaseTaskPtr_(pvk_in_this, pvk_in_task);
 }
예제 #7
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 internal static extern void PxSceneDescPtr_SET_cpuDispatcher(physx.PxSceneDescPtr cls, physx.PxCpuDispatcherPtr value);