예제 #1
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 internal static extern void void_PxConstraintVisualizerPtr_visualizeLinePtr_PxVec3_PxVec3_uint_(physx.PxConstraintVisualizerPtr pvk_this, physx.PxVec3 *pvk_p0, physx.PxVec3 *pvk_p1, uint pvk_color);
예제 #2
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 internal static extern void void_PxConstraintVisualizerPtr_visualizeDoubleConePtr_PxTransform_float_bool_(physx.PxConstraintVisualizerPtr pvk_this, physx.PxTransform *pvk_t, float pvk_angle, bool pvk_active);
예제 #3
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 internal static extern void void_PxConstraintVisualizerPtr_visualizeLimitConePtr_PxTransform_float_float_bool_(physx.PxConstraintVisualizerPtr pvk_this, physx.PxTransform *pvk_t, float pvk_tanQSwingY, float pvk_tanQSwingZ, bool pvk_active);
예제 #4
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 internal static extern void void_PxConstraintVisualizerPtr_visualizeAngularLimitPtr_PxTransform_float_float_bool_(physx.PxConstraintVisualizerPtr pvk_this, physx.PxTransform *pvk_t0, float pvk_lower, float pvk_upper, bool pvk_active);
예제 #5
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 internal static extern void void_PxConstraintVisualizerPtr_visualizeLinearLimitPtr_PxTransform_PxTransform_float_bool_(physx.PxConstraintVisualizerPtr pvk_this, physx.PxTransform *pvk_t0, physx.PxTransform *pvk_t1, float pvk_value, bool pvk_active);
예제 #6
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 internal static extern void void_PxConstraintVisualizerPtr_visualizeJointFramesPtr_PxTransform_PxTransform_(physx.PxConstraintVisualizerPtr pvk_this, physx.PxTransform *pvk_parent, physx.PxTransform *pvk_child);