public static pe_ETM saveEventTransferManager() { pe_ETM pe_etm = new pe_ETM(); //EventTransferManager eventTransferManager = GameObject.FindGameObjectsWithTag("EventTransferManager").GetComponent<EventTransferManager>(); //pe_etm.currentPlayerTurn = eventTransferManager.currentPlayerTurn; /* ... */ return(pe_etm); }
public static pe_ETM saveEventTransferManager() { pe_ETM pe_etm = new pe_ETM(); EventTransferManager eventTransferManager = GameObject.FindGameObjectWithTag("EventTransferManager").GetComponent <EventTransferManager> (); pe_etm.currentPlayerTurn = eventTransferManager.currentPlayerTurn; pe_etm.currentActiveButton = eventTransferManager.currentActiveButton; pe_etm.setupPhase = eventTransferManager.setupPhase; pe_etm.waitingForPlayer = eventTransferManager.waitingForPlayer; pe_etm.diceRolledThisTurn = eventTransferManager.diceRolledThisTurn; pe_etm.shipMovedThisTurn = eventTransferManager.shipMovedThisTurn; pe_etm.waitingforcards = eventTransferManager.waitingforcards; pe_etm.waitingForPlayers = eventTransferManager.waitingForPlayers; pe_etm.playerChecks = eventTransferManager.playerChecks; return(pe_etm); }