예제 #1
0
 public void SendMsgC2GSEnterGame(pb.GameMode mode, string roomId = "")
 {
     Debug.Log("SendMsgC2GSEnterGame==>> [" + mode.ToString() + "]");
     pb.C2GSEnterGame msg = new pb.C2GSEnterGame();
     msg.mode   = mode;
     msg.roomId = roomId;
     NetworkManager.Instance.SendToGS((UInt16)MsgDef.C2GSEnterGame, msg);
 }
예제 #2
0
    public void PrepareEnterGame(pb.GS2CEnterGameRet msg)
    {
        Debug.Log("PrepareEnterGame=> _gameMode=" + msg.mode.ToString() + ", _roomId=" + msg.roomId);
        _gameMode = msg.mode;
        _roomId   = msg.roomId;
        switch (msg.mode)
        {
        case pb.GameMode.CreateRoom:
            BattleManager.Instance.IsWaitingEnterRoomRet = false;
            break;

        default:
            break;
        }
    }