void Start() { Debug.Log("First SceneController Start!"); gameGUI = gameObject.AddComponent <pageImage>() as pageImage; actionManager = gameObject.AddComponent <CCActionManager>() as CCActionManager; this.gameObject.AddComponent <DiskFactory>(); }
void Start() { Debug.Log("First SceneController Start!"); gameGUI = gameObject.AddComponent <pageImage>() as pageImage; actionManager = gameObject.AddComponent <SSActionManager>() as SSActionManager; judger = gameObject.AddComponent <SSJudge>() as SSJudge; }
void Start() { Debug.Log("First SceneController Start!"); gameGUI = gameObject.AddComponent <pageImage>() as pageImage; }