// Use this for initialization void Start() { resultText = GameObject.Find("SystemMsg"); ui = new pUserInfo(); sc = new pScore(); st = new pStore(); //PlayerInfo.getInstance.SaveBLog (0); }
// Use this for initialization void Start() { resultText = GameObject.Find ("SystemMsg"); ui = new pUserInfo (); sc = new pScore (); st = new pStore (); //PlayerInfo.getInstance.SaveBLog (0); }