public Vector2 getPosition(objectPosition positionValue) { switch (positionValue) { case objectPosition.Position1: return(position[0]); case objectPosition.Position2: return(position[1]); case objectPosition.Position3: return(position[2]); case objectPosition.Position4: return(position[3]); case objectPosition.Position5: return(position[4]); } return(Vector2.zero); }
protected void settingLookAtTF(Transform drowSpriteTF, tk2dSprite drowSprite, objectPosition obPoint, Vector3 startSpriteScale) { if (drowSpriteTF != null) { Vector3 loatEG = _selfTF.localEulerAngles; loatEG.z = 360 - loatEG.y; loatEG.x = 54; loatEG.y = 0; drowSpriteTF.eulerAngles = loatEG; switch (obPoint) { case objectPosition.palyer: break; default: loatEG = startSpriteScale; loatEG.y *= -1; drowSprite.scale = loatEG; break; } } }