public void RunDialogueFromNPC(string dialogueNameToRun, npcTriggerZone npcTrigger) { npcScript = npcTrigger; dialogue.Run(dialogueNameToRun); //this might need to happen later ToggleDialogue(true, dialogueObject); }
public void RunDialogueFromNPC(string dialogueNameToRun, npcTriggerZone npcTriggerZoneScript) { npcScript = npcTriggerZoneScript; dialogue.Run(dialogueNameToRun); }