예제 #1
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 public static extern int nk_input_is_mouse_click_down_in_rect(nk_input *inp, nk_buttons id, nk_rect b,
                                                               int down);
예제 #2
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 public static extern int nk_input_has_mouse_click(nk_input *inp, nk_buttons buttons);
예제 #3
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 public static extern int nk_input_has_mouse_click_down_in_rect(nk_input *inp, nk_buttons buttons, nk_rect r,
                                                                int down);
예제 #4
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 public static extern int nk_input_is_key_released(nk_input *inp, nk_keys keys);
예제 #5
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 public static extern int nk_input_is_mouse_prev_hovering_rect(nk_input *inp, NkRect r);
예제 #6
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 public static extern int nk_input_mouse_clicked(nk_input *inp, nk_buttons buttons, nk_rect r);
예제 #7
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 public static extern int nk_input_is_mouse_released(nk_input *inp, nk_buttons buttons);
예제 #8
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 public static int nk_input_is_mouse_hovering_rect(nk_input *inp, nk_rect r) => _nk_input_is_mouse_hovering_rect(inp, r);
예제 #9
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 public static int nk_input_mouse_clicked(nk_input *inp, nk_buttons buttons, nk_rect r) => _nk_input_mouse_clicked(inp, buttons, r);
예제 #10
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 public static int nk_input_is_mouse_click_down_in_rect(nk_input *inp, nk_buttons id, nk_rect b, int down) => _nk_input_is_mouse_click_down_in_rect(inp, id, b, down);
예제 #11
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 public static int nk_input_any_mouse_click_in_rect(nk_input *inp, nk_rect r) => _nk_input_any_mouse_click_in_rect(inp, r);
예제 #12
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 public static int nk_input_has_mouse_click_down_in_rect(nk_input *inp, nk_buttons buttons, nk_rect r, int down) => _nk_input_has_mouse_click_down_in_rect(inp, buttons, r, down);
예제 #13
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 public static int nk_input_has_mouse_click_in_rect(nk_input *inp, nk_buttons buttons, nk_rect r) => _nk_input_has_mouse_click_in_rect(inp, buttons, r);
예제 #14
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 public static int nk_input_has_mouse_click(nk_input *inp, nk_buttons buttons) => _nk_input_has_mouse_click(inp, buttons);
예제 #15
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 public static extern int nk_input_any_mouse_click_in_rect(nk_input *inp, nk_rect r);
예제 #16
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 public static int nk_input_is_mouse_down(nk_input *inp, nk_buttons buttons) => _nk_input_is_mouse_down(inp, buttons);
예제 #17
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 public static extern int nk_input_is_mouse_hovering_rect(nk_input *inp, nk_rect r);
예제 #18
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 public static int nk_input_is_mouse_released(nk_input *inp, nk_buttons buttons) => _nk_input_is_mouse_released(inp, buttons);
예제 #19
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 public static extern int nk_input_is_mouse_down(nk_input *inp, nk_buttons buttons);
예제 #20
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 public static int nk_input_is_key_released(nk_input *inp, nk_keys keys) => _nk_input_is_key_released(inp, keys);
예제 #21
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 public static extern int nk_input_is_key_pressed(nk_input *inp, nk_keys keys);
예제 #22
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 public static int nk_input_is_key_down(nk_input *inp, nk_keys keys) => _nk_input_is_key_down(inp, keys);
예제 #23
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 public static extern int nk_input_is_key_down(nk_input *inp, nk_keys keys);
예제 #24
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 public static extern int nk_input_is_mouse_click_in_rect(nk_input *inp, nk_buttons buttons, NkRect r);