public override net.minecraft.src.EnumStatus GoToSleep(int i, int j, int k) { net.minecraft.src.EnumStatus enumstatus = base.GoToSleep(i, j, k); if (enumstatus == net.minecraft.src.EnumStatus.OK) { net.minecraft.src.EntityTracker entitytracker = mcServer.GetEntityTracker(dimension ); net.minecraft.src.Packet17Sleep packet17sleep = new net.minecraft.src.Packet17Sleep (this, 0, i, j, k); entitytracker.SendPacketToTrackedPlayers(this, packet17sleep); netServerHandler.TeleportTo(posX, posY, posZ, rotationYaw, rotationPitch); netServerHandler.SendPacket(packet17sleep); } return(enumstatus); }
public virtual void HandleSleep(net.minecraft.src.Packet17Sleep packet17sleep) { RegisterPacket(packet17sleep); }