public override void HandleWindowClick(net.minecraft.src.Packet102WindowClick packet102windowclick) { if (this.playerEntity.isDead) { return; // CRAFTBUKKIT } if (playerEntity.currentCraftingInventory.windowId == packet102windowclick.window_Id && playerEntity.currentCraftingInventory.GetCanCraft(playerEntity)) { net.minecraft.src.ItemStack itemstack = playerEntity.currentCraftingInventory.Func_27085_a (packet102windowclick.inventorySlot, packet102windowclick.mouseClick, packet102windowclick .field_27039_f, playerEntity); if (net.minecraft.src.ItemStack.AreItemStacksEqual(packet102windowclick.itemStack , itemstack)) { playerEntity.netServerHandler.SendPacket(new net.minecraft.src.Packet106Transaction (packet102windowclick.window_Id, packet102windowclick.action, true)); playerEntity.isChangingQuantityOnly = true; playerEntity.currentCraftingInventory.UpdateCraftingMatrix(); playerEntity.UpdateHeldItem(); playerEntity.isChangingQuantityOnly = false; } else { field_10_k[playerEntity.currentCraftingInventory.windowId] = packet102windowclick.action; playerEntity.netServerHandler.SendPacket(new net.minecraft.src.Packet106Transaction (packet102windowclick.window_Id, packet102windowclick.action, false)); playerEntity.currentCraftingInventory.SetCanCraft(playerEntity, false); List <ItemStack> arraylist = new List <ItemStack>(); for (int i = 0; i < playerEntity.currentCraftingInventory.inventorySlots.Count; i ++) { arraylist.Add(((net.minecraft.src.Slot)playerEntity.currentCraftingInventory.inventorySlots [i]).GetStack()); } playerEntity.UpdateCraftingInventory(playerEntity.currentCraftingInventory, arraylist ); } } }
public virtual void HandleWindowClick(net.minecraft.src.Packet102WindowClick packet102windowclick) { RegisterPacket(packet102windowclick); }