public override void OnNeighborBlockChange(net.minecraft.src.World world, int i, int j, int k, int l) { base.OnNeighborBlockChange(world, i, j, k, l); net.minecraft.src.Material material = world.GetBlockMaterial(i, j + 1, k); if (material.IsSolid()) { world.SetBlockWithNotify(i, j, k, net.minecraft.src.Block.DIRT.ID); } }
// Referenced classes of package net.minecraft.src: // WorldGenerator, World, Material, Block, // TileEntityChest, TileEntityMobSpawner, ItemStack, Item public override bool Generate(net.minecraft.src.World world, SharpBukkitLive.SharpBukkit.SharpRandom random , int i, int j, int k) { byte byte0 = 3; int l = random.Next(2) + 2; int i1 = random.Next(2) + 2; int j1 = 0; for (int k1 = i - l - 1; k1 <= i + l + 1; k1++) { for (int j2 = j - 1; j2 <= j + byte0 + 1; j2++) { for (int i3 = k - i1 - 1; i3 <= k + i1 + 1; i3++) { net.minecraft.src.Material material = world.GetBlockMaterial(k1, j2, i3); if (j2 == j - 1 && !material.IsSolid()) { return(false); } if (j2 == j + byte0 + 1 && !material.IsSolid()) { return(false); } if ((k1 == i - l - 1 || k1 == i + l + 1 || i3 == k - i1 - 1 || i3 == k + i1 + 1) && j2 == j && world.IsAirBlock(k1, j2, i3) && world.IsAirBlock(k1, j2 + 1, i3)) { j1++; } } } } if (j1 < 1 || j1 > 5) { return(false); } for (int l1 = i - l - 1; l1 <= i + l + 1; l1++) { for (int k2 = j + byte0; k2 >= j - 1; k2--) { for (int j3 = k - i1 - 1; j3 <= k + i1 + 1; j3++) { if (l1 == i - l - 1 || k2 == j - 1 || j3 == k - i1 - 1 || l1 == i + l + 1 || k2 == j + byte0 + 1 || j3 == k + i1 + 1) { if (k2 >= 0 && !world.GetBlockMaterial(l1, k2 - 1, j3).IsSolid()) { world.SetBlockWithNotify(l1, k2, j3, 0); continue; } if (!world.GetBlockMaterial(l1, k2, j3).IsSolid()) { continue; } if (k2 == j - 1 && random.Next(4) != 0) { world.SetBlockWithNotify(l1, k2, j3, net.minecraft.src.Block.MOSSY_COBBLESTONE.ID ); } else { world.SetBlockWithNotify(l1, k2, j3, net.minecraft.src.Block.COBBLESTONE.ID); } } else { world.SetBlockWithNotify(l1, k2, j3, 0); } } } } for (int i2 = 0; i2 < 2; i2++) { for (int l2 = 0; l2 < 3; l2++) { int k3 = (i + random.Next(l * 2 + 1)) - l; int l3 = j; int i4 = (k + random.Next(i1 * 2 + 1)) - i1; if (!world.IsAirBlock(k3, l3, i4)) { continue; } int j4 = 0; if (world.GetBlockMaterial(k3 - 1, l3, i4).IsSolid()) { j4++; } if (world.GetBlockMaterial(k3 + 1, l3, i4).IsSolid()) { j4++; } if (world.GetBlockMaterial(k3, l3, i4 - 1).IsSolid()) { j4++; } if (world.GetBlockMaterial(k3, l3, i4 + 1).IsSolid()) { j4++; } if (j4 != 1) { continue; } world.SetBlockWithNotify(k3, l3, i4, net.minecraft.src.Block.CHEST.ID); net.minecraft.src.TileEntityChest tileentitychest = (net.minecraft.src.TileEntityChest )world.GetBlockTileEntity(k3, l3, i4); int k4 = 0; do { if (k4 >= 8) { goto label0_break; } net.minecraft.src.ItemStack itemstack = PickCheckLootItem(random); if (itemstack != null) { tileentitychest.SetInventorySlotContents(random.Next(tileentitychest.GetSizeInventory ()), itemstack); } k4++; }while (true); label0_continue :; } label0_break :; } world.SetBlockWithNotify(i, j, k, net.minecraft.src.Block.MOB_SPAWNER.ID); net.minecraft.src.TileEntityMobSpawner tileentitymobspawner = (net.minecraft.src.TileEntityMobSpawner )world.GetBlockTileEntity(i, j, k); tileentitymobspawner.SetMobID(PickMobSpawner(random)); return(true); }
public override bool Generate(net.minecraft.src.World world, SharpBukkitLive.SharpBukkit.SharpRandom random , int i, int j, int k) { i -= 8; for (k -= 8; j > 0 && world.IsAirBlock(i, j, k); j--) { } j -= 4; bool[] aflag = new bool[2048]; int l = random.Next(4) + 4; for (int i1 = 0; i1 < l; i1++) { double d = random.NextDouble() * 6D + 3D; double d1 = random.NextDouble() * 4D + 2D; double d2 = random.NextDouble() * 6D + 3D; double d3 = random.NextDouble() * (16D - d - 2D) + 1.0D + d / 2D; double d4 = random.NextDouble() * (8D - d1 - 4D) + 2D + d1 / 2D; double d5 = random.NextDouble() * (16D - d2 - 2D) + 1.0D + d2 / 2D; for (int j4 = 1; j4 < 15; j4++) { for (int k4 = 1; k4 < 15; k4++) { for (int l4 = 1; l4 < 7; l4++) { double d6 = ((double)j4 - d3) / (d / 2D); double d7 = ((double)l4 - d4) / (d1 / 2D); double d8 = ((double)k4 - d5) / (d2 / 2D); double d9 = d6 * d6 + d7 * d7 + d8 * d8; if (d9 < 1.0D) { aflag[(j4 * 16 + k4) * 8 + l4] = true; } } } } } for (int j1 = 0; j1 < 16; j1++) { for (int j2 = 0; j2 < 16; j2++) { for (int j3 = 0; j3 < 8; j3++) { bool flag = !aflag[(j1 * 16 + j2) * 8 + j3] && (j1 < 15 && aflag[((j1 + 1) * 16 + j2) * 8 + j3] || j1 > 0 && aflag[((j1 - 1) * 16 + j2) * 8 + j3] || j2 < 15 && aflag [(j1 * 16 + (j2 + 1)) * 8 + j3] || j2 > 0 && aflag[(j1 * 16 + (j2 - 1)) * 8 + j3 ] || j3 < 7 && aflag[(j1 * 16 + j2) * 8 + (j3 + 1)] || j3 > 0 && aflag[(j1 * 16 + j2) * 8 + (j3 - 1)]); if (!flag) { continue; } net.minecraft.src.Material material = world.GetBlockMaterial(i + j1, j + j3, k + j2); if (j3 >= 4 && material.GetIsLiquid()) { return(false); } if (j3 < 4 && !material.IsSolid() && world.GetBlockId(i + j1, j + j3, k + j2) != field_15005_a) { return(false); } } } } for (int k1 = 0; k1 < 16; k1++) { for (int k2 = 0; k2 < 16; k2++) { for (int k3 = 0; k3 < 8; k3++) { if (aflag[(k1 * 16 + k2) * 8 + k3]) { world.SetBlock(i + k1, j + k3, k + k2, k3 < 4 ? field_15005_a : 0); } } } } for (int l1 = 0; l1 < 16; l1++) { for (int l2 = 0; l2 < 16; l2++) { for (int l3 = 4; l3 < 8; l3++) { if (aflag[(l1 * 16 + l2) * 8 + l3] && world.GetBlockId(i + l1, (j + l3) - 1, k + l2) == net.minecraft.src.Block.DIRT.ID && world.GetSavedLightValue(net.minecraft.src.EnumSkyBlock .Sky, i + l1, j + l3, k + l2) > 0) { world.SetBlock(i + l1, (j + l3) - 1, k + l2, net.minecraft.src.Block.GRASS.ID ); } } } } if (net.minecraft.src.Block.blocksList[field_15005_a].blockMaterial == net.minecraft.src.Material .lava) { for (int i2 = 0; i2 < 16; i2++) { for (int i3 = 0; i3 < 16; i3++) { for (int i4 = 0; i4 < 8; i4++) { bool flag1 = !aflag[(i2 * 16 + i3) * 8 + i4] && (i2 < 15 && aflag[((i2 + 1) * 16 + i3) * 8 + i4] || i2 > 0 && aflag[((i2 - 1) * 16 + i3) * 8 + i4] || i3 < 15 && aflag[(i2 * 16 + (i3 + 1)) * 8 + i4] || i3 > 0 && aflag[(i2 * 16 + (i3 - 1)) * 8 + i4] || i4 < 7 && aflag[(i2 * 16 + i3) * 8 + (i4 + 1)] || i4 > 0 && aflag[(i2 * 16 + i3) * 8 + (i4 - 1)]); if (flag1 && (i4 < 4 || random.Next(2) != 0) && world.GetBlockMaterial(i + i2, j + i4, k + i3).IsSolid()) { world.SetBlock(i + i2, j + i4, k + i3, net.minecraft.src.Block.STONE.ID); } } } } } return(true); }