public terrain_class2() { this.active = true; this.color_terrain = new Color((float)2, (float)2, (float)2, (float)1); this.prearea = new area_class(); this.splatPrototypes = new List <splatPrototype_class>(); this.colormap = new splatPrototype_class(); this.treePrototypes = new List <treePrototype_class>(); this.detailPrototypes = new List <detailPrototype_class>(); this.tree_instances = new List <TreeInstance>(); this.heightmap_resolution_list = 5; this.splatmap_resolution_list = 4; this.basemap_resolution_list = 4; this.size = new Vector3((float)1000, (float)250, (float)1000); this.size_xz_link = true; this.tiles = new Vector2((float)1, (float)1); this.data_foldout = true; this.resolution_foldout = true; this.raw_file_index = -1; this.raw_save_file = new raw_file_class(); this.heightmap_resolution = 129; this.splatmap_resolution = 128; this.detail_resolution = 128; this.detail_resolution_per_patch = 8; this.basemap_resolution = 128; this.size_synchronous = true; this.resolutions_synchronous = true; this.splat_synchronous = true; this.tree_synchronous = true; this.detail_synchronous = true; this.detail_scale = (float)1; this.base_terrain_foldout = true; this.tree_detail_objects_foldout = true; this.wind_settings_foldout = true; this.settings_all_terrain = true; this.heightmapPixelError = (float)5; this.basemapDistance = (float)20000; this.treeDistance = (float)20000; this.detailObjectDistance = (float)250; this.detailObjectDensity = (float)1; this.treeMaximumFullLODCount = 50; this.treeBillboardDistance = (float)250; this.treeCrossFadeLength = (float)200; this.draw = true; this.editor_draw = true; this.settings_editor = true; this.wavingGrassSpeed = 0.5f; this.wavingGrassAmount = 0.5f; this.wavingGrassStrength = 0.5f; this.wavingGrassTint = new Color(0.698f, 0.6f, 0.5f); this.neighbor = new neighbor_class(); }
public terrain_class() { this.active = true; this.color_terrain = new Color((float)2, (float)2, (float)2, (float)1); this.copy_terrain_settings = true; this.neighbor = new neighbor_class(); this.prearea = new area_class(); this.splatPrototypes = new List<splatPrototype_class>(); this.colormap = new splatPrototype_class(); this.treePrototypes = new List<treePrototype_class>(); this.detailPrototypes = new List<detailPrototype_class>(); this.size_xz_link = true; this.tiles = new Vector2((float)1, (float)1); this.data_foldout = true; this.raw_file_index = -1; this.raw_save_file = new raw_file_class(); this.heightmap_resolution = (float)256; this.splatmap_resolution = (float)256; this.detail_resolution = (float)256; this.detail_resolution_per_patch = (float)8; this.basemap_resolution = (float)256; this.size_synchronous = true; this.resolutions_synchronous = true; this.splat_synchronous = true; this.tree_synchronous = true; this.detail_synchronous = true; this.detail_scale = (float)1; this.base_terrain_foldout = true; this.tree_detail_objects_foldout = true; this.wind_settings_foldout = true; this.settings_all_terrain = true; this.heightmapPixelError = (float)5; this.basemapDistance = (float)20000; this.treeDistance = (float)20000; this.detailObjectDistance = (float)250; this.detailObjectDensity = (float)1; this.treeMaximumFullLODCount = 50; this.treeBillboardDistance = (float)250; this.treeCrossFadeLength = (float)200; this.draw = true; this.editor_draw = true; this.settings_editor = true; this.wavingGrassSpeed = 0.5f; this.wavingGrassAmount = 0.5f; this.wavingGrassStrength = 0.5f; this.wavingGrassTint = new Color(0.698f, 0.6f, 0.5f); }