예제 #1
0
 void Start()
 {
     rb2d               = FindObjectOfType <Rigidbody2D> ();
     checkpoint         = FindObjectOfType <Checkpointscript> ();
     levelcomplete.text = "";
     mvm        = FindObjectOfType <movementscript> ();
     deathcount = PlayerPrefs.GetInt("Deaths46");
 }
예제 #2
0
 void Start()
 {
     rb2d               = FindObjectOfType <Rigidbody2D> ();
     checkpoint         = FindObjectOfType <Checkpointscript> ();
     levelcomplete.text = "";
     mvm        = FindObjectOfType <movementscript> ();
     deathcount = PlayerPrefs.GetInt("Deaths47");
     anim.SetBool("Done", false);
     trolltext.text = "";
 }
예제 #3
0
 void Start()
 {
     rb2d               = FindObjectOfType <Rigidbody2D> ();
     checkpoint         = FindObjectOfType <Checkpointscript> ();
     levelcomplete.text = "";
     mvm        = FindObjectOfType <movementscript> ();
     deathcount = PlayerPrefs.GetInt("Deaths50");
     anim.SetBool("Done", false);
     showobject.gameObject.SetActive(false);
 }
 // Use this for initialization
 void Start()
 {
     player = FindObjectOfType <movementscript> ();
 }