예제 #1
0
 void Update()
 {
     playerPos          = movement.getPlayerPosition();
     transform.position = ClampMagnitude(transform.position - playerPos, 2.5f, 2.5f) + playerPos;
     transform.RotateAround(playerPos, Vector3.up, deltaTheta.x);
     transform.RotateAround(playerPos, movement.getSpeedVector(2), -deltaTheta.y);
     transform.RotateAround(playerPos, movement.fwdWrtPlayer, -transform.rotation.eulerAngles.z);
 }