// Use this for initialization void Start() { backAnim = pauseMenuBackground.GetComponent <Animator>(); buttonAnim = buttons.GetComponent <Animator>(); playerScript = player.GetComponent <moveOnGrid>(); }
private float loadTime; //the ammount of time to wait before enabling the buttons // Use this for initialization void Start() { currentSelection = 1; numButtons = 6; image1 = button1.GetComponent <Image>(); image2 = button2.GetComponent <Image>(); image3 = button3.GetComponent <Image>(); image4 = button4.GetComponent <Image>(); image5 = button5.GetComponent <Image>(); image6 = button6.GetComponent <Image>(); playerScript = player.GetComponent <moveOnGrid>(); }