예제 #1
0
 public void s_heavyattack(monster_info actor, int num)//重击
 {
     if (player.delendurance(3))
     {
         actor.delhp(player.Attack + num);
     }
     p_anima.SetTrigger("ComAtk");
 }
예제 #2
0
 public void s_attack(monster_info actor, int addnum)//攻击
 {
     if (player.delendurance(1))
     {
         actor.delhp(player.Attack + addnum);
     }
     p_anima.SetTrigger("DownAtk");
 }