예제 #1
0
        public override void Buy(model.Player player, int buyslot)
        {
            if (player.GetFreeSlot() != -1 && player.Gold >= templ[buyslot].BuyPrice)
            {
                LKCamelot.script.item.Item tempitem = null;
                if (buyslot == 0)
                {
                    tempitem = new script.item.LifeDrug().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 1)
                {
                    tempitem = new script.item.MagicDrug().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 2)
                {
                    tempitem = new script.item.FullLifeDrug().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 3)
                {
                    tempitem = new script.item.FullMagicDrug().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }

                LKCamelot.model.World.NewItems.TryAdd(tempitem.m_Serial, tempitem);
                player.Gold -= (uint)templ[buyslot].BuyPrice;
            }
        }
예제 #2
0
        public override void Buy(model.Player player, int buyslot)
        {
            if (player.GetFreeSlot() != -1 && player.Gold >= templ[buyslot].BuyPrice)
            {
                LKCamelot.script.item.Item tempitem = null;
                if (buyslot == 0)
                {
                    tempitem = new script.item.Rod().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 1)
                {
                    tempitem = new script.item.ShortStaff().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 2)
                {
                    tempitem = new script.item.Crook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 3)
                {
                    tempitem = new script.item.BambooSpear().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                //
                if (buyslot == 4)
                {
                    tempitem = new script.item.ShortSpear().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 5)
                {
                    tempitem = new script.item.Skewer().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }

                LKCamelot.model.World.NewItems.TryAdd(tempitem.m_Serial, tempitem);
                player.Gold -= (uint)templ[buyslot].BuyPrice;
            }
        }
예제 #3
0
        public override void Buy(model.Player player, int buyslot)
        {
            if (player.GetFreeSlot() != -1 && player.Gold >= templ[buyslot].BuyPrice)
            {
                //LKCamelot.script.item.Item tempitem = null;
                if (buyslot == 0)
                {
                    int mobile = Serial.NewMobile;
                    World.SendToAll(new QueDele(player.Map, new CreateMagicEffect(mobile, 1, (short)player.X, (short)player.Y, new byte[] { 4, 0, 0, 0, 0, 0, 0, 0, 0, 50 }, 0).Compile()));
                    var tmp = new QueDele(LKCamelot.Server.tickcount.ElapsedMilliseconds + 1500, player.m_Map, new DeleteObject(mobile).Compile());
                    tmp.tempser = mobile;
                    World.TickQue.Add(tmp);

                    player.ACbuff_time = 500;
                    player.ACbuff      = 500;
                    player.client.SendPacket(new UpdateCharStats(player).Compile());
                }
                if (buyslot == 1)
                {
                    int mobile = Serial.NewMobile;
                    World.SendToAll(new QueDele(player.Map, new CreateMagicEffect(mobile, 1, (short)player.X, (short)player.Y, new byte[] { 4, 0, 0, 0, 0, 0, 0, 0, 0, 50 }, 0).Compile()));
                    var tmp = new QueDele(LKCamelot.Server.tickcount.ElapsedMilliseconds + 1500, player.m_Map, new DeleteObject(mobile).Compile());
                    tmp.tempser = mobile;
                    World.TickQue.Add(tmp);

                    player.Hitbuff_time = 500;
                    player.Hitbuff      = 500;
                    player.client.SendPacket(new UpdateCharStats(player).Compile());
                }
                if (buyslot == 2)
                {
                    int mobile = Serial.NewMobile;
                    World.SendToAll(new QueDele(player.Map, new CreateMagicEffect(mobile, 1, (short)player.X, (short)player.Y, new byte[] { 4, 0, 0, 0, 0, 0, 0, 0, 0, 50 }, 0).Compile()));
                    var tmp = new QueDele(LKCamelot.Server.tickcount.ElapsedMilliseconds + 1500, player.m_Map, new DeleteObject(mobile).Compile());
                    tmp.tempser = mobile;
                    World.TickQue.Add(tmp);

                    player.Dambuff_time = 500;
                    player.Dambuff      = 500;
                    player.client.SendPacket(new UpdateCharStats(player).Compile());
                }
                //LKCamelot.model.World.NewItems.TryAdd(tempitem.m_Serial, tempitem);
                player.Gold -= (uint)templ[buyslot].BuyPrice;
            }
        }
예제 #4
0
        public override void Buy(model.Player player, int buyslot)
        {
            if (player.GetFreeSlot() != -1 && player.Gold >= templ[buyslot].BuyPrice)
            {
                LKCamelot.script.item.Item tempitem = null;
                if (buyslot == 0)
                {
                    tempitem = new script.item.HealBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 1)
                {
                    tempitem = new script.item.PlusHealBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 2)
                {
                    tempitem = new script.item.ElectronicBallBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 3)
                {
                    tempitem = new script.item.FireBallBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                //
                if (buyslot == 4)
                {
                    tempitem = new script.item.MagicArmorBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 5)
                {
                    tempitem = new script.item.RainbowArmorBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 6)
                {
                    tempitem = new script.item.GuardianSwordBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 7)
                {
                    tempitem = new script.item.FireProtectorBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                //
                if (buyslot == 8)
                {
                    tempitem = new script.item.TeagueShieldBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 9)
                {
                    tempitem = new script.item.MagicShieldBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 10)
                {
                    tempitem = new script.item.ZigZagBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 11)
                {
                    tempitem = new script.item.MentalSwordBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 12)
                {
                    tempitem = new script.item.SidewinderBook().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 13)
                {
                    tempitem = new script.item.Dai().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 14)
                {
                    tempitem = new script.item.Zel().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }

                LKCamelot.model.World.NewItems.TryAdd(tempitem.m_Serial, tempitem);
                player.Gold -= (uint)templ[buyslot].BuyPrice;
            }
        }
예제 #5
0
        public override void Buy(model.Player player, int buyslot)
        {
            if (player.GetFreeSlot() != -1 && player.Gold >= templ[buyslot].BuyPrice)
            {
                LKCamelot.script.item.Item tempitem = null;
                if (buyslot == 0)
                {
                    tempitem = new script.item.Suit().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 1)
                {
                    tempitem = new script.item.Surplice().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 2)
                {
                    tempitem = new script.item.Cape().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 3)
                {
                    tempitem = new script.item.Robe().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                //
                if (buyslot == 4)
                {
                    tempitem = new script.item.BambooKnife().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 5)
                {
                    tempitem = new script.item.WoodenSword().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 6)
                {
                    tempitem = new script.item.ShortSword().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 7)
                {
                    tempitem = new script.item.Saw().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                //
                if (buyslot == 8)
                {
                    tempitem = new script.item.SpikedClub().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 9)
                {
                    tempitem = new script.item.MorningStar().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 10)
                {
                    tempitem = new script.item.SmallShield().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 11)
                {
                    tempitem = new script.item.Hood().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                //
                if (buyslot == 12)
                {
                    tempitem = new script.item.Crown().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 13)
                {
                    tempitem = new script.item.Mask().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 14)
                {
                    tempitem = new script.item.FullDress().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }
                if (buyslot == 15)
                {
                    tempitem = new script.item.Mace().Inventory(player);
                    player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                                 tempitem).Compile());
                }

                LKCamelot.model.World.NewItems.TryAdd(tempitem.m_Serial, tempitem);
                player.Gold -= (uint)templ[buyslot].BuyPrice;
            }
        }
예제 #6
0
 public override void Buy(model.Player player, int buyslot)
 {
     if (player.GetFreeSlot() != -1 && player.Gold >= templ[buyslot].BuyPrice)
     {
         LKCamelot.script.item.Item tempitem = null;
         if (buyslot == 0)
         {
             tempitem = new script.item.ThunderCrossBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 1)
         {
             tempitem = new script.item.FlameRoundBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 2)
         {
             tempitem = new script.item.ButterflyBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 3)
         {
             tempitem = new script.item.WakondaBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 4)
         {
             tempitem = new script.item.PickUpBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 5)
         {
             tempitem = new script.item.ReCallBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 6)
         {
             tempitem = new script.item.TransparencyBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 7)
         {
             tempitem = new script.item.SharpEyeBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 8)
         {
             tempitem = new script.item.StoneCurseBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 9)
         {
             tempitem = new script.item.FreezingBook().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         if (buyslot == 10)
         {
             tempitem = new script.item.러스경험치().Inventory(player);
             player.client.SendPacket(new LKCamelot.model.AddItemToInventory2(
                                          tempitem).Compile());
         }
         LKCamelot.model.World.NewItems.TryAdd(tempitem.m_Serial, tempitem);
         player.Gold -= (uint)templ[buyslot].BuyPrice;
     }
 }