// Use this for initialization void Start() { img = new Transform[transform.childCount]; for (int i = 0; i < transform.childCount; i++) { img[i] = transform.GetChild(i); } scalaGrande = img[0].localScale; mC = GameObject.Find("Main Camera").GetComponent <menuCarrega>(); Tx = GameObject.Find("Canvas2/Panel/Text").GetComponent <Text>(); }
// Use this for initialization void Start() { img = new Transform[transform.childCount]; for(int i=0;i<transform.childCount;i++) { img[i] = transform.GetChild(i); } scalaGrande = img[0].localScale; mC = GameObject.Find("Main Camera").GetComponent<menuCarrega>(); Tx = GameObject.Find("Canvas2/Panel/Text").GetComponent<Text>(); }