예제 #1
0
 //this will check if it collided with the player
 void OnCollisionEnter(Collision other)
 {
     //this will check if the collider is the player
     if (other.gameObject.CompareTag("Player"))
     {
         Destroy(other.gameObject);
         Destroy(this.gameObject);
         generator.winFunctionGen();
         //   activateUI.SetActive(true);
     }
 }