// Auto-generated variant of sort.go:medianOfThree private static void medianOfThree_func(lessSwap data, nint m1, nint m0, nint m2) { if (data.Less(m1, m0)) { data.Swap(m1, m0); } if (data.Less(m2, m1)) { data.Swap(m2, m1); if (data.Less(m1, m0)) { data.Swap(m1, m0); } } }
// Auto-generated variant of sort.go:swapRange private static void swapRange_func(lessSwap data, nint a, nint b, nint n) { for (nint i = 0; i < n; i++) { data.Swap(a + i, b + i); } }
// Auto-generated variant of sort.go:siftDown private static void siftDown_func(lessSwap data, nint lo, nint hi, nint first) { var root = lo; while (true) { nint child = 2 * root + 1; if (child >= hi) { break; } if (child + 1 < hi && data.Less(first + child, first + child + 1)) { child++; } if (!data.Less(first + root, first + child)) { return; } data.Swap(first + root, first + child); root = child; } }
// Auto-generated variant of sort.go:heapSort private static void heapSort_func(lessSwap data, long a, long b) { var first = a; long lo = 0L; var hi = b - a; { var i__prev1 = i; for (var i = (hi - 1L) / 2L; i >= 0L; i--) { siftDown_func(data, i, hi, first); } i = i__prev1; } { var i__prev1 = i; for (i = hi - 1L; i >= 0L; i--) { data.Swap(first, first + i); siftDown_func(data, lo, i, first); } i = i__prev1; } }
// Auto-generated variant of sort.go:siftDown private static void siftDown_func(lessSwap data, long lo, long hi, long first) { var root = lo; while (true) { long child = 2L * root + 1L; if (child >= hi) { break; } if (child + 1L < hi && data.Less(first + child, first + child + 1L)) { child++; } if (!data.Less(first + root, first + child)) { return; } data.Swap(first + root, first + child); root = child; } }
// Auto-generated variant of sort.go:swapRange private static void swapRange_func(lessSwap data, long a, long b, long n) { for (long i = 0L; i < n; i++) { data.Swap(a + i, b + i); } }
// Auto-generated variant of sort.go:insertionSort private static void insertionSort_func(lessSwap data, nint a, nint b) { for (var i = a + 1; i < b; i++) { for (var j = i; j > a && data.Less(j, j - 1); j--) { data.Swap(j, j - 1); } } }
// Auto-generated variant of sort.go:heapSort private static void heapSort_func(lessSwap data, nint a, nint b) { var first = a; nint lo = 0; var hi = b - a; for (var i = (hi - 1) / 2; i >= 0; i--) { siftDown_func(data, i, hi, first); } for (var i = hi - 1; i >= 0; i--) { data.Swap(first, first + i); siftDown_func(data, lo, i, first); } }
// Auto-generated variant of sort.go:quickSort private static void quickSort_func(lessSwap data, nint a, nint b, nint maxDepth) { while (b - a > 12) { if (maxDepth == 0) { heapSort_func(data, a, b); return; } maxDepth--; var(mlo, mhi) = doPivot_func(data, a, b); if (mlo - a < b - mhi) { quickSort_func(data, a, mlo, maxDepth); a = mhi; } else { quickSort_func(data, mhi, b, maxDepth); b = mlo; } } if (b - a > 1) { for (var i = a + 6; i < b; i++) { if (data.Less(i, i - 6)) { data.Swap(i, i - 6); } } insertionSort_func(data, a, b); } }
// Auto-generated variant of sort.go:symMerge private static void symMerge_func(lessSwap data, nint a, nint m, nint b) { if (m - a == 1) { var i = m; var j = b; while (i < j) { var h = (nint)((nuint)(i + j) >> 1); if (data.Less(h, a)) { i = h + 1; } else { j = h; } } for (var k = a; k < i - 1; k++) { data.Swap(k, k + 1); } return; } if (b - m == 1) { var i = a; var j = m; while (i < j) { var h = (nint)((nuint)(i + j) >> 1); if (!data.Less(m, h)) { i = h + 1; } else { j = h; } } for (var k = m; k > i; k--) { data.Swap(k, k - 1); } return; } var mid = (nint)((nuint)(a + b) >> 1); var n = mid + m; nint start = default; nint r = default; if (m > mid) { start = n - b; r = mid; } else { start = a; r = m; } var p = n - 1; while (start < r) { var c = (nint)((nuint)(start + r) >> 1); if (!data.Less(p - c, c)) { start = c + 1; } else { r = c; } } var end = n - start; if (start < m && m < end) { rotate_func(data, start, m, end); } if (a < start && start < mid) { symMerge_func(data, a, start, mid); } if (mid < end && end < b) { symMerge_func(data, mid, end, b); } }
// Auto-generated variant of sort.go:doPivot private static (nint, nint) doPivot_func(lessSwap data, nint lo, nint hi) { nint midlo = default; nint midhi = default; var m = (nint)((nuint)(lo + hi) >> 1); if (hi - lo > 40) { var s = (hi - lo) / 8; medianOfThree_func(data, lo, lo + s, lo + 2 * s); medianOfThree_func(data, m, m - s, m + s); medianOfThree_func(data, hi - 1, hi - 1 - s, hi - 1 - 2 * s); } medianOfThree_func(data, lo, m, hi - 1); var pivot = lo; var a = lo + 1; var c = hi - 1; while (a < c && data.Less(a, pivot)) { a++; } var b = a; while (true) { while (b < c && !data.Less(pivot, b)) { b++; } while (b < c && data.Less(pivot, c - 1)) { c--; } if (b >= c) { break; } data.Swap(b, c - 1); b++; c--; } var protect = hi - c < 5L; if (!protect && hi - c < (hi - lo) / 4) { nint dups = 0; if (!data.Less(pivot, hi - 1)) { data.Swap(c, hi - 1); c++; dups++; } if (!data.Less(b - 1, pivot)) { b--; dups++; } if (!data.Less(m, pivot)) { data.Swap(m, b - 1); b--; dups++; } protect = dups > 1; } if (protect) { while (true) { while (a < b && !data.Less(b - 1, pivot)) { b--; } while (a < b && data.Less(a, pivot)) { a++; } if (a >= b) { break; } data.Swap(a, b - 1); a++; b--; } } data.Swap(pivot, b - 1); return(b - 1, c); }
// Auto-generated variant of sort.go:symMerge private static void symMerge_func(lessSwap data, long a, long m, long b) { if (m - a == 1L) { var i = m; var j = b; while (i < j) { var h = int(uint(i + j) >> (int)(1L)); if (data.Less(h, a)) { i = h + 1L; } else { j = h; } } { var k__prev1 = k; for (var k = a; k < i - 1L; k++) { data.Swap(k, k + 1L); } k = k__prev1; } return; } if (b - m == 1L) { i = a; j = m; while (i < j) { h = int(uint(i + j) >> (int)(1L)); if (!data.Less(m, h)) { i = h + 1L; } else { j = h; } } { var k__prev1 = k; for (k = m; k > i; k--) { data.Swap(k, k - 1L); } k = k__prev1; } return; } var mid = int(uint(a + b) >> (int)(1L)); var n = mid + m; long start = default; long r = default; if (m > mid) { start = n - b; r = mid; } else { start = a; r = m; } var p = n - 1L; while (start < r) { var c = int(uint(start + r) >> (int)(1L)); if (!data.Less(p - c, c)) { start = c + 1L; } else { r = c; } } var end = n - start; if (start < m && m < end) { rotate_func(data, start, m, end); } if (a < start && start < mid) { symMerge_func(data, a, start, mid); } if (mid < end && end < b) { symMerge_func(data, mid, end, b); } }
// Auto-generated variant of sort.go:doPivot private static (long, long) doPivot_func(lessSwap data, long lo, long hi) { long midlo = default; long midhi = default; var m = int(uint(lo + hi) >> (int)(1L)); if (hi - lo > 40L) { var s = (hi - lo) / 8L; medianOfThree_func(data, lo, lo + s, lo + 2L * s); medianOfThree_func(data, m, m - s, m + s); medianOfThree_func(data, hi - 1L, hi - 1L - s, hi - 1L - 2L * s); } medianOfThree_func(data, lo, m, hi - 1L); var pivot = lo; var a = lo + 1L; var c = hi - 1L; while (a < c && data.Less(a, pivot)) { a++; } var b = a; while (true) { while (b < c && !data.Less(pivot, b)) { b++; } while (b < c && data.Less(pivot, c - 1L)) { c--; } if (b >= c) { break; } data.Swap(b, c - 1L); b++; c--; } var protect = hi - c < 5L; if (!protect && hi - c < (hi - lo) / 4L) { long dups = 0L; if (!data.Less(pivot, hi - 1L)) { data.Swap(c, hi - 1L); c++; dups++; } if (!data.Less(b - 1L, pivot)) { b--; dups++; } if (!data.Less(m, pivot)) { data.Swap(m, b - 1L); b--; dups++; } protect = dups > 1L; } if (protect) { while (true) { while (a < b && !data.Less(b - 1L, pivot)) { b--; } while (a < b && data.Less(a, pivot)) { a++; } if (a >= b) { break; } data.Swap(a, b - 1L); a++; b--; } } data.Swap(pivot, b - 1L); return(b - 1L, c); }