예제 #1
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 new Vector3D(left.X + right.X, left.Y + right.Y, left.Z + right.Z);
예제 #2
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 return(new PixelVector(left.X - right.X, left.Y - right.Y));
예제 #3
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 return(new TileCoordinate(left.X + right.X, left.Y + right.Y));
예제 #4
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 return(new Coord2(left.X + right.X, left.Z + right.Z));
예제 #5
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 return(new Coord3(left.X + right.X, left.Y + right.Y, left.Z + right.Z));
예제 #6
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 public static Point2D Add(in Point2D left, in Point2D right) => new Point2D(left.X + right.X, left.Y + right.Y);