// Update is called once per frame void Update() { GameObject nokia_3 = GameObject.Find("justinos_3"); justin_3 n3 = nokia_3.GetComponent <justin_3> (); justin_3 = n3.xtypise; GameObject nokia_1 = GameObject.Find("justinos_2"); justin_1 n1 = nokia_1.GetComponent <justin_1> (); justin_1 = n1.xtypise; GameObject nokia = GameObject.Find("justinos"); justin n = nokia.GetComponent <justin> (); nok = n.xtypise; if (nok || justin_1 || justin_3) { DoShake(); } if (ShakeIntensity > 0) { transform.position = OriginalPos + Random.insideUnitSphere * ShakeIntensity; transform.rotation = new Quaternion(OriginalRot.x + Random.Range(-ShakeIntensity, ShakeIntensity) * .2f, OriginalRot.y + Random.Range(-ShakeIntensity, ShakeIntensity) * .2f, OriginalRot.z + Random.Range(-ShakeIntensity, ShakeIntensity) * .0f, OriginalRot.w + Random.Range(-ShakeIntensity, ShakeIntensity) * .0f); ShakeIntensity -= ShakeDecay; } else if (Shaking) { Shaking = false; } }
void Update() { Renderer rend = glasses.GetComponent <Renderer>(); Renderer rend2 = hat.GetComponent <Renderer>(); if (using_glasses == 1) { rend.enabled = true; } else { rend.enabled = false; } if (using_hat == 1) { rend2.enabled = true; } else { rend2.enabled = false; } GameObject vel = GameObject.Find("Da_instructions"); Animator velakia = vel.GetComponent <Animator> (); // if(first_time == 0){ if (velakia.GetCurrentAnimatorStateInfo(0).IsName("idle_instr") && !finished) { Time.timeScale = 0.0f; instruct = true; velakia.Play("use_instruction"); } if (Input.GetMouseButtonDown(0) && velakia.GetCurrentAnimatorStateInfo(0).IsName("use_instruction")) { velakia.Play("change"); } if (Input.GetMouseButtonDown(0) && velakia.GetCurrentAnimatorStateInfo(0).IsName("change")) { velakia.Play("anywhere"); } if (Input.GetMouseButtonDown(0) && velakia.GetCurrentAnimatorStateInfo(0).IsName("anywhere")) { velakia.Play("idle_instr"); Time.timeScale = 1.0f; instruct = false; finished = true; first_time = 1; PlayerPrefs.SetInt("ft", first_time); } //} energy = PlayerPrefs.GetInt("energy"); energy_text.text = "" + energy; if (energy == 0) { Application.LoadLevel(0); } GameObject skori = GameObject.Find("Bro"); movement_justin keimeno = skori.GetComponent <movement_justin> (); current_score = keimeno.Score; GameObject player_object = GameObject.Find("myAnimationBros 1"); Vector3 player_pos_x = player_object.transform.position; Vector3 temp = player_object.transform.position; temp.x = player_object.transform.position.x; player_pos_x = temp; if (player_pos_x.x > 98) { animator.Play("Thug_Life"); erwthseis = true; GameObject girly = GameObject.Find("home"); Animator girlish = girly.GetComponent <Animator> (); girlish.Play("mama_animation"); mama = true; } GameObject nokia_3 = GameObject.Find("justinos_3"); justin_3 n3 = nokia_3.GetComponent <justin_3> (); justin_3 = n3.just; GameObject nokia_1 = GameObject.Find("justinos_2"); justin_1 n1 = nokia_1.GetComponent <justin_1> (); justin_1 = n1.just; GameObject nokia = GameObject.Find("justinos"); justin n = nokia.GetComponent <justin> (); nok = n.just; sc1 = n1.score; sc2 = n.score; sc3 = n3.score; total = sc1 + sc2 + sc3; Points.text = "Points = " + total; if (bieber) { animator.Play("bieber_hit"); animator.SetTrigger("Idle"); bieber = false; } GameObject player = GameObject.Find("ControlButtons"); Touch_justin gateController = player.GetComponent <Touch_justin> (); mov = gateController.moving; GameObject destroyed = GameObject.Find("justinos"); justin efage_bounidi = destroyed.GetComponent <justin> (); destr = efage_bounidi.destroyed; if (total > highscore_justin) { PlayerPrefs.SetInt("highscore_justin", total); } Total_Points_Justin = total; GameObject change = GameObject.Find("Laserous"); ChooseWeapon l = change.GetComponent <ChooseWeapon>(); changed = l.change_weapon; GameObject da_laser = GameObject.Find("Laserous"); ChooseWeapon laser = da_laser.GetComponent <ChooseWeapon>(); exei_laser = laser.using_laser; GameObject using_punch = GameObject.Find("Laserous"); ChooseWeapon bounia = using_punch.GetComponent <ChooseWeapon>(); bounidi = bounia.using_punch; if (Input.GetMouseButtonDown(0) && !mov && !nok && !changed && !pause && !thug_life && !instruct && !erwthseis) { if (bounidi) { animator.Play("myAnimationBros 1"); } if (exei_laser) { animator.Play("Laserino"); } animator.SetTrigger("Idle"); } if (nok || justin_1 || justin_3) { bieber = true; } }