private void FGrid_CellMouseUp(object sender, iGCellMouseUpEventArgs e) { // Redraw the button cell in the non-pressed (normal) state. if (IsButtonColumn(e.ColIndex) && IsCellButtonVisible(e.RowIndex, e.ColIndex) && IsCellButtonEnabled(e.RowIndex, e.ColIndex)) { fGrid.Invalidate(e.Bounds); } }
private void fGrid_CellMouseUp(object sender, iGCellMouseUpEventArgs e) { if (fGrid.Rows.Count > 0) { if (fGrid.CurCell == null || fGrid.CurCell.Row.Index != e.RowIndex) { fGrid.SetCurCell(e.RowIndex, e.ColIndex); } } }
private void iGrid1_CellMouseUp(object sender, iGCellMouseUpEventArgs e) { iGrid1.SetCurCell(e.RowIndex, e.ColIndex); }