public static extern unsafe void GrannyGetWorldMatrixFromLocalPose(granny_skeleton *Skeleton, int BoneIndex, granny_local_pose *LocalPose, float *Offset4x4, float *Result4x4, int *SparseBoneArray, int *SparseBoneArrayReverse);
public static extern unsafe bool GrannyFindBoneByName(granny_skeleton *Skeleton, char *BoneName, int *BoneIndex);
public static extern unsafe void GrannyBuildWorldPose(granny_skeleton *Skeleton, int FirstBone, int BoneCount, granny_local_pose *LocalPose, float *Offset4x4, granny_world_pose *Result);
public static extern unsafe granny_mesh_binding *GrannyNewMeshBinding(granny_mesh *Mesh, granny_skeleton *FromSkeleton, granny_skeleton *ToSkeleton);