// Use this for initialization void Start() { globalSettings = GameObject.Find("GlobalSettings"); script= (globalSettingsScript)globalSettings.GetComponent("globalSettingsScript"); speed = Random.Range(10,50); Vector3 position = new Vector3(Random.Range (-100,-200), 35 ,Random.Range (50,100)); transform.position = position; renderer.enabled = true; alive = true; }
// Use this for initialization void Start() { globalSettings = GameObject.Find("GlobalSettings"); script = (globalSettingsScript) globalSettings.GetComponent("globalSettingsScript"); // }