// Token: 0x06000329 RID: 809 RVA: 0x0000FA9C File Offset: 0x0000DC9C protected void DoOnConnected() { base.gameObject.SetActive(!this.disableWhenConnected); global::dfControl component = base.gameObject.GetComponent <global::dfControl>(); if (component) { if (this.disableWhenConnected) { component.Hide(); } else { component.Show(); } } }
// Token: 0x0600293A RID: 10554 RVA: 0x00097558 File Offset: 0x00095758 public void UpdateServerList() { this.needsServerListUpdate = false; int num = this.GetMaxServers(); num = Math.Min(this.servers[this.serverType].Count, num); int num2 = this.pageNumber * num; if (this.servers[this.serverType].Count == 0) { return; } if (num2 < 0) { return; } if (num2 > this.servers[this.serverType].Count) { return; } int iPages = (int)Mathf.Ceil((float)this.servers[this.serverType].Count / (float)num); if (this.serverType == 4) { this.servers[this.serverType].Sort((global::ServerBrowser.Server x, global::ServerBrowser.Server y) => (x.lastplayed == y.lastplayed) ? string.Compare(x.name, y.name) : y.lastplayed.CompareTo(x.lastplayed)); } else { if (this.orderType == 0) { this.servers[this.serverType].Sort((global::ServerBrowser.Server x, global::ServerBrowser.Server y) => (x.fave == y.fave) ? string.Compare(x.name, y.name) : y.fave.CompareTo(x.fave)); } if (this.orderType == 1) { this.servers[this.serverType].Sort((global::ServerBrowser.Server x, global::ServerBrowser.Server y) => (x.fave == y.fave) ? ((x.currentplayers == y.currentplayers) ? string.Compare(x.name, y.name) : y.currentplayers.CompareTo(x.currentplayers)) : y.fave.CompareTo(x.fave)); } if (this.orderType == 2) { this.servers[this.serverType].Sort((global::ServerBrowser.Server x, global::ServerBrowser.Server y) => (x.fave == y.fave) ? ((x.ping == y.ping) ? string.Compare(x.name, y.name) : x.ping.CompareTo(y.ping)) : y.fave.CompareTo(x.fave)); } } if (num2 + num > this.servers[this.serverType].Count) { num = this.servers[this.serverType].Count - num2; } List <global::ServerBrowser.Server> range = this.servers[this.serverType].GetRange(num2, num); this.pagination.Setup(iPages, this.pageNumber); string text = string.Empty; foreach (global::ServerBrowser.Server server in range) { text += server.address; } if (text == this.currentServerChecksum) { return; } this.ClearServers(); Vector3 position; position..ctor(0f, 0f, 0f); this.currentServerChecksum = text; bool flag = false; foreach (global::ServerBrowser.Server server2 in range) { global::ServerBrowser.Server server3 = server2; if (flag && !server2.fave) { position.y -= 2f; } flag = server2.fave; GameObject gameObject = this.NewServerItem(); gameObject.GetComponent <global::ServerItem>().Init(ref server3); global::dfControl component = gameObject.GetComponent <global::dfControl>(); component.Width = this.serverContainer.Width; component.Position = position; component.Show(); position.y -= 34f; } this.serverContainer.Invalidate(); }