// Update methods for each path node used in binding steps. private void Update_(global::WeatherApp.WheatherPage obj, int phase) { if (obj != null) { if ((phase & (NOT_PHASED | (1 << 0))) != 0) { this.Update_ForecastDays(obj.ForecastDays, phase); } } }
// WheatherPage_obj1_Bindings public void SetDataRoot(global::WeatherApp.WheatherPage newDataRoot) { this.dataRoot = newDataRoot; }