/// <summary> /// Public constructor with required data /// </summary> /// <param name="_uparentrequired1"></param> /// <param name="_uparentrequired2"></param> public UChild(global::Testing.UParentRequired _uparentrequired1, global::Testing.UParentRequired _uparentrequired2) { // NOTE: This class has one-to-one associations with UChild. // One-to-one associations are not validated in constructors since this causes a scenario where each one must be constructed before the other. if (_uparentrequired1 == null) throw new ArgumentNullException(nameof(_uparentrequired1)); _uparentrequired1.UChildCollection.Add(this); if (_uparentrequired2 == null) throw new ArgumentNullException(nameof(_uparentrequired2)); _uparentrequired2.UChildOptional = this; Init(); }
/// <summary> /// Public constructor with required data /// </summary> /// <param name="_uparentrequired0"></param> /// <param name="_uparentrequired1"></param> /// <param name="_uparentrequired2"></param> public UChild(global::Testing.UParentRequired _uparentrequired0, global::Testing.UParentRequired _uparentrequired1, global::Testing.UParentRequired _uparentrequired2) { if (_uparentrequired0 == null) { throw new ArgumentNullException(nameof(_uparentrequired0)); } _uparentrequired0.UChildRequired = this; if (_uparentrequired1 == null) { throw new ArgumentNullException(nameof(_uparentrequired1)); } _uparentrequired1.UChildCollection.Add(this); if (_uparentrequired2 == null) { throw new ArgumentNullException(nameof(_uparentrequired2)); } _uparentrequired2.UChildOptional = this; Init(); }
/// <summary> /// Static create function (for use in LINQ queries, etc.) /// </summary> /// <param name="_uparentrequired1"></param> /// <param name="_uparentrequired2"></param> public static UChild Create(global::Testing.UParentRequired _uparentrequired1, global::Testing.UParentRequired _uparentrequired2) { return(new UChild(_uparentrequired1, _uparentrequired2)); }