public bool SetDataRoot(global::System.Object newDataRoot) { if (newDataRoot != null) { this.dataRoot = (global::MusicLibrary.Music)newDataRoot; return(true); } return(false); }
// Update methods for each path node used in binding steps. private void Update_(global::MusicLibrary.Music obj, int phase) { if (obj != null) { if ((phase & (NOT_PHASED | (1 << 0))) != 0) { this.Update_CoverPhotoURI(obj.CoverPhotoURI, phase); this.Update_Name(obj.Name, phase); this.Update_Title(obj.Title, phase); this.Update_YoutubeURI(obj.YoutubeURI, phase); } } }