/// <summary> /// Public constructor with required data /// </summary> /// <param name="_entity21"></param> public Entity3(global::MultiContext.Context2.Entity2 _entity21) { if (_entity21 == null) { throw new ArgumentNullException(nameof(_entity21)); } _entity21.Entity3.Add(this); Init(); }
/// <summary> /// Public constructor with required data /// </summary> /// <param name="fk">Foreign key for Entity2.Entity3 --> Entity3. </param> /// <param name="_entity20"></param> public Entity3(int fk, global::MultiContext.Context2.Entity2 _entity20) { this.Fk = fk; if (_entity20 == null) { throw new ArgumentNullException(nameof(_entity20)); } _entity20.Entity3.Add(this); Init(); }
/// <summary> /// Static create function (for use in LINQ queries, etc.) /// </summary> /// <param name="fk">Foreign key for Entity2.Entity3 --> Entity3. </param> /// <param name="_entity20"></param> public static Entity3 Create(int fk, global::MultiContext.Context2.Entity2 _entity20) { return(new Entity3(fk, _entity20)); }
/// <summary> /// Static create function (for use in LINQ queries, etc.) /// </summary> /// <param name="_entity21"></param> public static Entity3 Create(global::MultiContext.Context2.Entity2 _entity21) { return(new Entity3(_entity21)); }