예제 #1
0
 public static object Microsoft_Robotics_Services_RobotDashboard_RobotDashboardState_TO_Microsoft_Robotics_Services_RobotDashboard_Proxy_RobotDashboardState(object transformFrom)
 {
     global::Microsoft.Robotics.Services.RobotDashboard.Proxy.RobotDashboardState target = new global::Microsoft.Robotics.Services.RobotDashboard.Proxy.RobotDashboardState();
     global::Microsoft.Robotics.Services.RobotDashboard.RobotDashboardState       from   = ((global::Microsoft.Robotics.Services.RobotDashboard.RobotDashboardState)(transformFrom));
     target.TiltAngle = from.TiltAngle;
     global::Microsoft.Robotics.Services.RobotDashboard.GUIOptions tmp = from.Options;
     if ((tmp != null))
     {
         target.Options = ((global::Microsoft.Robotics.Services.RobotDashboard.Proxy.GUIOptions)(Microsoft_Robotics_Services_RobotDashboard_GUIOptions_TO_Microsoft_Robotics_Services_RobotDashboard_Proxy_GUIOptions(tmp)));
     }
     return(target);
 }
예제 #2
0
 public static object Microsoft_Robotics_Services_RobotDashboard_GUIOptions_TO_Microsoft_Robotics_Services_RobotDashboard_Proxy_GUIOptions(object transformFrom)
 {
     global::Microsoft.Robotics.Services.RobotDashboard.Proxy.GUIOptions target = new global::Microsoft.Robotics.Services.RobotDashboard.Proxy.GUIOptions();
     global::Microsoft.Robotics.Services.RobotDashboard.GUIOptions       from   = ((global::Microsoft.Robotics.Services.RobotDashboard.GUIOptions)(transformFrom));
     target.WindowStartX         = from.WindowStartX;
     target.WindowStartY         = from.WindowStartY;
     target.DepthcamWindowStartX = from.DepthcamWindowStartX;
     target.DepthcamWindowStartY = from.DepthcamWindowStartY;
     target.DepthcamWindowWidth  = from.DepthcamWindowWidth;
     target.DepthcamWindowHeight = from.DepthcamWindowHeight;
     target.WebcamWindowStartX   = from.WebcamWindowStartX;
     target.WebcamWindowStartY   = from.WebcamWindowStartY;
     target.WebcamWindowWidth    = from.WebcamWindowWidth;
     target.WebcamWindowHeight   = from.WebcamWindowHeight;
     target.DeadZoneX            = from.DeadZoneX;
     target.DeadZoneY            = from.DeadZoneY;
     target.TranslateScaleFactor = from.TranslateScaleFactor;
     target.RotateScaleFactor    = from.RotateScaleFactor;
     target.CameraInterval       = from.CameraInterval;
     return(target);
 }