예제 #1
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                private static bool _FinishDate_ComputeIsReadOnly(global::LightSwitchApplication.Sprint e)
                {
                    bool result = false;

                    e.FinishDate_IsReadOnly(ref result);
                    return(result);
                }
예제 #2
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                private static bool _RowVersion_ComputeIsReadOnly(global::LightSwitchApplication.Sprint e)
                {
                    bool result = false;

                    e.RowVersion_IsReadOnly(ref result);
                    return(result);
                }
예제 #3
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 private static void __Sprints_Validate(global::LightSwitchApplication.ApplicationDataService d, global::LightSwitchApplication.Sprint e, global::Microsoft.LightSwitch.EntitySetValidationResultsBuilder r)
 {
     d.Sprints_Validate(e, r);
 }
예제 #4
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 private static void __Sprints_Deleted(global::LightSwitchApplication.ApplicationDataService d, global::LightSwitchApplication.Sprint e)
 {
     d.Sprints_Deleted(e);
 }
예제 #5
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 private static void __Sprints_Inserting(global::LightSwitchApplication.ApplicationDataService d, global::LightSwitchApplication.Sprint e)
 {
     d.Sprints_Inserting(e);
 }
예제 #6
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 partial void Sprints_Validate(global::LightSwitchApplication.Sprint entity, global::Microsoft.LightSwitch.EntitySetValidationResultsBuilder results);
예제 #7
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 partial void Sprints_Deleted(global::LightSwitchApplication.Sprint entity);
예제 #8
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 partial void Sprints_Updating(global::LightSwitchApplication.Sprint entity);
예제 #9
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 private static void _FinishDate_OnValueChanged(global::LightSwitchApplication.Sprint e)
 {
     e.FinishDate_Changed();
 }
예제 #10
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 private static void _FinishDate_Validate(global::LightSwitchApplication.Sprint e, global::Microsoft.LightSwitch.EntityValidationResultsBuilder r)
 {
     e.FinishDate_Validate(r);
 }
예제 #11
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 private static void _RowVersion_OnValueChanged(global::LightSwitchApplication.Sprint e)
 {
     e.RowVersion_Changed();
 }
예제 #12
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 private static void _Id_OnValueChanged(global::LightSwitchApplication.Sprint e)
 {
     e.Id_Changed();
 }