private static void _Configuration_Device_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Schedule_Device.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityVirtualReferenceProperty <global::LightSwitchApplication.Schedule_Device, global::LightSwitchApplication.Schedule_Device.DetailsClass, global::LightSwitchApplication.Configuration_Device> .Data> c, global::LightSwitchApplication.Schedule_Device.DetailsClass d, object sf) { c(d, ref d._Configuration_Device, sf); }
private static void _Schedule_Unit_SetImplementationValue(global::LightSwitchApplication.Schedule_Device.DetailsClass d, global::LightSwitchApplication.Schedule_Unit v) { d.SetImplementationValue(global::LightSwitchApplication.Schedule_Device.DetailsClass.PropertySetProperties.Schedule_Unit, ref d._Schedule_Unit, (i, ev) => i.Schedule_Unit = ev, v); }
private static void _Schedule_Unit_Refresh(global::LightSwitchApplication.Schedule_Device.DetailsClass d) { d.RefreshNavigationProperty(global::LightSwitchApplication.Schedule_Device.DetailsClass.PropertySetProperties.Schedule_Unit, ref d._Schedule_Unit); }
private static global::LightSwitchApplication.Schedule_Unit _Schedule_Unit_GetImplementationValue(global::LightSwitchApplication.Schedule_Device.DetailsClass d) { return(d.GetImplementationValue <global::LightSwitchApplication.Schedule_Unit, global::LightSwitchApplication.Schedule_Unit.DetailsClass>(global::LightSwitchApplication.Schedule_Device.DetailsClass.PropertySetProperties.Schedule_Unit, ref d._Schedule_Unit)); }
private static global::Microsoft.LightSwitch.Internal.IEntityImplementation _Schedule_Unit_GetCoreImplementationValue(global::LightSwitchApplication.Schedule_Device.DetailsClass d) { return(d.ImplementationEntity.Schedule_Unit); }
private static void _Id_Device_SetImplementationValue(global::LightSwitchApplication.Schedule_Device.DetailsClass d, int v) { d.ImplementationEntity.Id_Device = v; }
private static int _Id_Device_GetImplementationValue(global::LightSwitchApplication.Schedule_Device.DetailsClass d) { return(d.ImplementationEntity.Id_Device); }
private static void _Id_Device_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Schedule_Device.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityStorageProperty <global::LightSwitchApplication.Schedule_Device, global::LightSwitchApplication.Schedule_Device.DetailsClass, int> .Data> c, global::LightSwitchApplication.Schedule_Device.DetailsClass d, object sf) { c(d, ref d._Id_Device, sf); }