예제 #1
0
 private static int _BuildingCapacity_GetImplementationValue(global::LightSwitchApplication.Office.DetailsClass d)
 {
     return(d.ImplementationEntity.BuildingCapacity);
 }
예제 #2
0
 private static void _BuildingCapacity_SetImplementationValue(global::LightSwitchApplication.Office.DetailsClass d, int v)
 {
     d.ImplementationEntity.BuildingCapacity = v;
 }
예제 #3
0
 private static void _Address2_SetImplementationValue(global::LightSwitchApplication.Office.DetailsClass d, string v)
 {
     d.ImplementationEntity.Address2 = v;
 }
예제 #4
0
 private static void _BuildingCapacity_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Office.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityStorageProperty <global::LightSwitchApplication.Office, global::LightSwitchApplication.Office.DetailsClass, int> .Data> c, global::LightSwitchApplication.Office.DetailsClass d, object sf)
 {
     c(d, ref d._BuildingCapacity, sf);
 }
예제 #5
0
 private static void _Address2_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Office.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityStorageProperty <global::LightSwitchApplication.Office, global::LightSwitchApplication.Office.DetailsClass, string> .Data> c, global::LightSwitchApplication.Office.DetailsClass d, object sf)
 {
     c(d, ref d._Address2, sf);
 }
예제 #6
0
 private static string _Address2_GetImplementationValue(global::LightSwitchApplication.Office.DetailsClass d)
 {
     return(d.ImplementationEntity.Address2);
 }
예제 #7
0
 private static void _RowVersion_SetImplementationValue(global::LightSwitchApplication.Office.DetailsClass d, byte[] v)
 {
     d.ImplementationEntity.RowVersion = v;
 }
예제 #8
0
 private static byte[] _RowVersion_GetImplementationValue(global::LightSwitchApplication.Office.DetailsClass d)
 {
     return(d.ImplementationEntity.RowVersion);
 }
예제 #9
0
 private static void _RowVersion_Stub(global::Microsoft.LightSwitch.Details.Framework.Base.DetailsCallback <global::LightSwitchApplication.Office.DetailsClass, global::Microsoft.LightSwitch.Details.Framework.EntityStorageProperty <global::LightSwitchApplication.Office, global::LightSwitchApplication.Office.DetailsClass, byte[]> .Data> c, global::LightSwitchApplication.Office.DetailsClass d, object sf)
 {
     c(d, ref d._RowVersion, sf);
 }
예제 #10
0
 private static void _Id_SetImplementationValue(global::LightSwitchApplication.Office.DetailsClass d, int v)
 {
     d.ImplementationEntity.Id = v;
 }
예제 #11
0
 private static int _Id_GetImplementationValue(global::LightSwitchApplication.Office.DetailsClass d)
 {
     return(d.ImplementationEntity.Id);
 }