예제 #1
0
 static void n_AddVertex_FFF(IntPtr jnienv, IntPtr native__this, float p0, float p1, float p2)
 {
     global::JavaGl.Obj.IWritableObj __this = global::Java.Lang.Object.GetObject <global::JavaGl.Obj.IWritableObj> (jnienv, native__this, JniHandleOwnership.DoNotTransfer);
     __this.AddVertex(p0, p1, p2);
 }
예제 #2
0
 static void n_AddVertex_Lde_javagl_obj_FloatTuple_(IntPtr jnienv, IntPtr native__this, IntPtr native_p0)
 {
     global::JavaGl.Obj.IWritableObj __this = global::Java.Lang.Object.GetObject <global::JavaGl.Obj.IWritableObj> (jnienv, native__this, JniHandleOwnership.DoNotTransfer);
     global::JavaGl.Obj.IFloatTuple  p0     = (global::JavaGl.Obj.IFloatTuple)global::Java.Lang.Object.GetObject <global::JavaGl.Obj.IFloatTuple> (native_p0, JniHandleOwnership.DoNotTransfer);
     __this.AddVertex(p0);
 }