예제 #1
0
 public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler)
 {
     handler.Accept <Neighbors>(this);
 }
 public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler)
 {
     handler.Accept <ExhaustiveBlittableSingular>(this);
 }
예제 #3
0
 public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler)
 {
     handler.Accept <Position>(this);
 }
예제 #4
0
 public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler)
 {
     handler.Accept <Interest>(this);
 }
예제 #5
0
 public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler)
 {
     handler.Accept <EntityAcl>(this);
 }
예제 #6
0
 public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler)
 {
     handler.Accept <ExhaustiveOptional>(this);
 }
 public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler)
 {
     handler.Accept <PingResponder>(this);
 }
예제 #8
0
 public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler)
 {
     handler.Accept <Metadata>(this);
 }
 public void InvokeHandler(global::Improbable.Worker.Dynamic.Handler handler)
 {
     handler.Accept <Persistence>(this);
 }