public virtual grpc::AsyncUnaryCall <global::Gameapi.Player> NewPlayerAsync(global::Gameapi.NewPlayerRequest request, grpc::CallOptions options) { return(CallInvoker.AsyncUnaryCall(__Method_NewPlayer, null, options, request)); }
public virtual global::Gameapi.Player NewPlayer(global::Gameapi.NewPlayerRequest request, grpc::CallOptions options) { return(CallInvoker.BlockingUnaryCall(__Method_NewPlayer, null, options, request)); }
public virtual grpc::AsyncUnaryCall <global::Gameapi.Player> NewPlayerAsync(global::Gameapi.NewPlayerRequest request, grpc::Metadata headers = null, global::System.DateTime?deadline = null, global::System.Threading.CancellationToken cancellationToken = default(global::System.Threading.CancellationToken)) { return(NewPlayerAsync(request, new grpc::CallOptions(headers, deadline, cancellationToken))); }
public virtual global::System.Threading.Tasks.Task <global::Gameapi.Player> NewPlayer(global::Gameapi.NewPlayerRequest request, grpc::ServerCallContext context) { throw new grpc::RpcException(new grpc::Status(grpc::StatusCode.Unimplemented, "")); }