// Update methods for each path node used in binding steps. private void Update_(global::Epicture.Pages.FavoriteImage obj, int phase) { if (obj != null) { if ((phase & (NOT_PHASED | (1 << 0))) != 0) { this.Update__favouriteList(obj._favouriteList, phase); } } }
// FavoriteImage_obj1_Bindings public void SetDataRoot(global::Epicture.Pages.FavoriteImage newDataRoot) { this.dataRoot = newDataRoot; }