public Builder SetReward(global::D3.Quests.QuestReward value) { pb::ThrowHelper.ThrowIfNull(value, "value"); result.hasReward = true; result.reward_ = value; return(this); }
public Builder MergeReward(global::D3.Quests.QuestReward value) { pb::ThrowHelper.ThrowIfNull(value, "value"); if (result.hasReward && result.reward_ != global::D3.Quests.QuestReward.DefaultInstance) { result.reward_ = global::D3.Quests.QuestReward.CreateBuilder(result.reward_).MergeFrom(value).BuildPartial(); } else { result.reward_ = value; } result.hasReward = true; return(this); }