// Token: 0x0600078D RID: 1933 RVA: 0x000218D4 File Offset: 0x0001FAD4 public static bool SetDisabled(global::CharacterInterpolatorBase interpolator) { if (!global::CharacterInterpolatorBase.Interpolators.iterating) { return(((!global::CharacterInterpolatorBase.Interpolators.swapped) ? global::CharacterInterpolatorBase.Interpolators.hashset1 : global::CharacterInterpolatorBase.Interpolators.hashset2).Remove(interpolator)); } if (global::CharacterInterpolatorBase.Interpolators.caughtIterating) { return(((!global::CharacterInterpolatorBase.Interpolators.swapped) ? global::CharacterInterpolatorBase.Interpolators.hashset2 : global::CharacterInterpolatorBase.Interpolators.hashset1).Remove(interpolator)); } HashSet <global::CharacterInterpolatorBase> hashSet; HashSet <global::CharacterInterpolatorBase> hashSet2; if (global::CharacterInterpolatorBase.Interpolators.swapped) { hashSet = global::CharacterInterpolatorBase.Interpolators.hashset2; hashSet2 = global::CharacterInterpolatorBase.Interpolators.hashset1; } else { hashSet = global::CharacterInterpolatorBase.Interpolators.hashset1; hashSet2 = global::CharacterInterpolatorBase.Interpolators.hashset2; } if (!hashSet.Contains(interpolator)) { return(false); } global::CharacterInterpolatorBase.Interpolators.caughtIterating = true; hashSet2.UnionWith(hashSet); return(hashSet2.Remove(interpolator)); }
// Token: 0x06000403 RID: 1027 RVA: 0x0001383C File Offset: 0x00011A3C private void UpdateStateNew(Vector3 origin, global::Angle2 eyesAngles, ushort stateFlags, double timestamp) { global::Character idMain = base.idMain; if (this.firstState) { this.firstState = false; idMain.origin = origin; idMain.eyesAngles = eyesAngles; idMain.stateFlags.flags = stateFlags; return; } if (base.networkView.isMine) { idMain.origin = origin; idMain.eyesAngles = eyesAngles; idMain.stateFlags.flags = stateFlags; global::CCMotor ccmotor = base.ccmotor; if (ccmotor) { ccmotor.Teleport(origin); } } else { global::CharacterInterpolatorBase interpolator = base.interpolator; if (interpolator) { global::IStateInterpolator <global::CharacterStateInterpolatorData> stateInterpolator = interpolator as global::IStateInterpolator <global::CharacterStateInterpolatorData>; if (stateInterpolator != null) { global::CharacterStateInterpolatorData characterStateInterpolatorData; characterStateInterpolatorData.origin = origin; characterStateInterpolatorData.state.flags = stateFlags; characterStateInterpolatorData.eyesAngles = eyesAngles; stateInterpolator.SetGoals(ref characterStateInterpolatorData, ref timestamp); } else { idMain.stateFlags.flags = stateFlags; interpolator.SetGoals(origin, eyesAngles.quat, timestamp); } } } }